GHOST STORY GAMES

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MAKING IMMERSIVE GAMES

Challenging Stories, Challenging Gameplay

Founded by twelve former Irrational Games developers, our mission is simple: to create immersive, story-driven games for people who love games that ask something of them. While we believe our new games will have strong appeal to fans of BioShock, our new focus allows us to craft experiences where the gameplay is as challenging as the stories.

GAME  ::  COMMUNITY  ::  NEWS

MEET THE TEAM

  • Ken Levine

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    Ken Levine

    President, Creative Director

    Creative Director behind System Shock 2, BioShock and BioShock Infinite.

  • Zeb Wedell

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    Zeb Wedell

    Executive Director, Production

  • Leonie Manshanden

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    Leonie Manshanden

    Executive Director of Studio Affairs

    After a short career in music Leonie spent the past 15 years trying to make the complexity of video games look simple. She’s lived and worked in Holland, London & Chicago prior to moving to Mass to work with this amazing team. Qwerty is a lie. Dvorak FTW.

  • Shawn Robertson

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    Shawn Robertson

    Art Director

    Ringling College of Art and Design, Looking Glass Studios, Irrational Games, SWAT 4, BioShock, BioShock Infinite, and now……this

SEE THE ENTIRE TEAM

JOIN THE TEAM

GHOST STORY SUPPORTS

In addition to planned events and initiatives with our outreach partners, we also care about providing ongoing support for their causes, and we hope that you will too. Check out the below for more information on some of our partners.