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Featured, News, Outreach

Reaching Out

In addition to making games, everyone on our team has their own passions and causes they believe in. At Ghost Story, we all like to give back in our own way.

Here are just a few contributions we’ve worked on and plan on continuing to support.


Girls Makes Games

Girls Make Games is a series of international summer camps, workshops and game jams designed to inspire the next generation of designers, creators, and engineers.

Continuing to educate and build the game development community, Girls Make Games’ advancing both the industry and opportunities for women.  Last summer we sponsored the entire Boston MIT waitlist, sending five girls to camp who otherwise would not have been able to attend. A number of our team members, Jennie, Emma, Guy, and Phil also visited camp discussing game development and helping these junior game developers.

Through Ghost Story’s immense support, Girls Make Games was able to offer scholarships to girls who may otherwise not have had an opportunity to spend a summer learning game design, programming, as well as getting a close up on the industry. We couldn’t have asked for a better ally in our pursuit to empower and inspire the next generation of game developers.”

-Laila Shabir, CEO/Founder of GirlsMakeGames


PixelArt Game Academy

PixelArt Games Academy (PGA) is Pakistan’s First Training Academy for Video Games Development, Game Design, Game Art and Animation.

We believe in the promise PGA brings to an area of the world where game development is struggling. We have been working closely with the academy to connect them with industry contacts and organizations to grow the school. Ken is also part of PGA’s advisory board. We look forward to the work and success that PGA will surely bring.

Ken Levine and Ghost Story Games are an integral part of PixelArt Games Academy, by providing students mentoring, international industry level exposure, and advising, they are working towards establishing PixelArt as an industry catalyst and training ground in Pakistan.

-Sadia Bashir, CEO/Founder of PixelArt Games Academy


Killer Portfolio or Portfolio Killer – Advice from Industry Artists, GDC 2017

The Killer Portfolio or Portfolio Killer GDC panel consists of art directors and lead artists that expose portfolio pitfalls and how to avoid them, how to succeed in getting, and holding, an art director’s attention, and discusses common hiring practices and variations among studios. Individual portfolio reviews follow the panel.

Our Art Director, Shawn Robertson, also believes in supporting the game Development community.  Shawn has been helping aspiring game artists with guidance and feedback at GDC for five years and will continue to do so this year as part of a two-session panel at GDC on March 3rd.


Game Development at Northeastern University

Game Design at Northeastern University is one of the top-ranked Game Design Programs in the country, offering a mix of digital arts, design, and computer science.

We also take time to support game development in our local area. Our Executive Producer, Don Roy and Creative director Ken both visited Northeastern University last year. Don reviewed student games, gave feedback and answered questions on game development. Ken took part in Northeastern’s Annual Games Showcase, speaking with students at length about game design and the industry.

“We love that Ken and Ghost Story are so open to helping advance the careers of our students. Having members of the studio interact with our faculty and students is extremely beneficial, we all learn so much from the exchange.”

-Susan Gold, Professor of the Practice of Game Design

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